home *** CD-ROM | disk | FTP | other *** search
Wrap
DITL_660.txt # 5 entries # item 0: TEXT (0x88) disabled # bounds: x1=1 y1=59 x2=2 y2=60 # text: "1B0003,=.0103,=.0503,=n0003,=N0003,=Y0402,=y0402,=n0403,=N0403,=Y0002,=y0002," # item 1: BUTTON (0x04) enabled # bounds: x1=308 y1=160 x2=390 y2=182 # text: "Yes" # item 2: BUTTON (0x04) enabled # bounds: x1=36 y1=160 x2=118 y2=182 # text: "No" # item 3: TEXT (0x88) disabled # bounds: x1=56 y1=48 x2=376 y2=144 # text: "^0^1^2^3" # item 4: ICON (0x20) enabled # bounds: x1=12 y1=8 x2=44 y2=40 # ICON resource ID: 128 DITL_666.txt # 6 entries # item 0: TEXT (0x88) disabled # bounds: x1=260 y1=0 x2=272 y2=16 # text: "0D0002,030002,1B0002,=.0102,=m0002," # item 1: BUTTON (0x04) enabled # bounds: x1=101 y1=218 x2=177 y2=238 # text: "Darn" # item 2: ICON (0xA0) disabled # bounds: x1=8 y1=8 x2=40 y2=40 # ICON resource ID: 0 # item 3: TEXT (0x88) disabled # bounds: x1=46 y1=41 x2=170 y2=57 # text: "Got error number:" # item 4: TEXT (0x88) disabled # bounds: x1=176 y1=41 x2=256 y2=57 # text: "^0" # item 5: TEXT (0x88) disabled # bounds: x1=46 y1=61 x2=256 y2=209 # text: "^1\n^2" DITL_801.txt # 5 entries # item 0: TEXT (0x88) disabled # bounds: x1=396 y1=8 x2=655 y2=61 # text: "0D0003,030003,0D0403,030403,1B0404,1B0004,=.0104,=q0004,=Q0004,=t0003,=T0003," # item 1: ICON (0x20) enabled # bounds: x1=12 y1=12 x2=44 y2=44 # ICON resource ID: 128 # item 2: BUTTON (0x04) enabled # bounds: x1=271 y1=132 x2=365 y2=160 # text: "This Monitor" # item 3: BUTTON (0x04) enabled # bounds: x1=68 y1=132 x2=162 y2=160 # text: "Quit" # item 4: TEXT (0x88) disabled # bounds: x1=68 y1=30 x2=364 y2=112 # text: "Please pick a monitor to play on. Move this window to the monitor you wish to use.\n\n(Press ‘Tab’ to jump to next available monitor)" DITL_810.txt # 4 entries # item 0: TEXT (0x88) disabled # bounds: x1=432 y1=308 x2=452 y2=324 # text: "0D0003,030003,=U0402,=u0402,=U0002,=u0002,0D0403,030403," # item 1: BUTTON (0x04) enabled # bounds: x1=189 y1=282 x2=271 y2=308 # text: "Okay" # item 2: ICON (0x20) enabled # bounds: x1=17 y1=6 x2=49 y2=38 # ICON resource ID: 128 # item 3: TEXT (0x88) disabled # bounds: x1=56 y1=44 x2=416 y2=264 # text: "^0^1^2^3" DITL_999.txt # 10 entries # item 0: TEXT (0x88) disabled # bounds: x1=1 y1=59 x2=2 y2=60 # text: "0D0006,030006,1B0006,=.0106," # item 1: ICON (0x20) enabled # bounds: x1=12 y1=52 x2=76 y2=116 # ICON resource ID: 133 # item 2: TEXT (0x88) disabled # bounds: x1=88 y1=7 x2=246 y2=39 # text: "PegLeg for Kids" # item 3: TEXT (0x88) disabled # bounds: x1=88 y1=72 x2=348 y2=126 # text: "A Gamesmith Software production\n\nWritten by Sean Ansorge" # item 4: TEXT (0x88) disabled # bounds: x1=88 y1=41 x2=339 y2=64 # text: "VERSION" # item 5: BUTTON (0x04) enabled # bounds: x1=344 y1=206 x2=434 y2=230 # text: "Okay" # item 6: ICON (0x20) enabled # bounds: x1=29 y1=6 x2=61 y2=38 # ICON resource ID: 128 # item 7: TEXT (0x88) disabled # bounds: x1=23 y1=209 x2=339 y2=225 # text: "Copyright © 1996 Sean Ansorge. All rights reserved worldwide." # item 8: TEXT (0x88) disabled # bounds: x1=428 y1=8 x2=494 y2=16 # text: "" # item 9: TEXT (0x88) disabled # bounds: x1=88 y1=147 x2=344 y2=191 # text: "Visit us on the internet at\n\n http://www.gamesmith.com" DITL_1001.txt # 9 entries # item 0: TEXT (0x88) disabled # bounds: x1=312 y1=336 x2=328 y2=344 # text: "0D0004,0D0404,030004,030404,1B0003,=.0103,=.0503,1B0403," # item 1: ICON (0x20) enabled # bounds: x1=8 y1=4 x2=40 y2=36 # ICON resource ID: 128 # item 2: BUTTON (0x04) enabled # bounds: x1=51 y1=173 x2=161 y2=193 # text: "Cancel" # item 3: BUTTON (0x04) enabled # bounds: x1=217 y1=173 x2=348 y2=193 # text: "Okay" # item 4: TEXT (0x88) disabled # bounds: x1=52 y1=10 x2=282 y2=34 # text: "High Score!" # item 5: TEXT (0x88) disabled # bounds: x1=350 y1=42 x2=382 y2=70 # text: "99" # item 6: EDIT_TEXT (0x10) enabled # bounds: x1=56 y1=124 x2=340 y2=140 # text: "" # item 7: TEXT (0x88) disabled # bounds: x1=52 y1=45 x2=346 y2=60 # text: "You have broken a standing record, and are now ranked number:" # item 8: TEXT (0x88) disabled # bounds: x1=52 y1=60 x2=346 y2=114 # text: "in our list of awesome game-players.\n\nTell us your name, oh mighty one, so that we might stick it in the record books." DITL_1002.txt # 7 entries # item 0: TEXT (0x88) disabled # bounds: x1=312 y1=336 x2=328 y2=344 # text: "0D0004,030004,1B0003,=.0103,0D0404,030404,1B0403,=.0503," # item 1: ICON (0x20) enabled # bounds: x1=8 y1=4 x2=40 y2=36 # ICON resource ID: 128 # item 2: BUTTON (0x04) enabled # bounds: x1=45 y1=124 x2=161 y2=144 # text: "I Think Not" # item 3: BUTTON (0x04) enabled # bounds: x1=224 y1=124 x2=340 y2=144 # text: "Let’s Do It" # item 4: TEXT (0x88) disabled # bounds: x1=52 y1=10 x2=282 y2=34 # text: "Enter Starting Sector" # item 5: TEXT (0x88) disabled # bounds: x1=52 y1=40 x2=338 y2=80 # text: "Enter a number between 2 and 20. Note that you get no point bonus for starting in this more difficult sector, so getting a high score will be harder. But hey, that’s the challenge, right?" # item 6: EDIT_TEXT (0x10) enabled # bounds: x1=52 y1=92 x2=332 y2=108 # text: "" DITL_1003.txt # 13 entries # item 0: TEXT (0x08) enabled # bounds: x1=-12 y1=100 x2=-6 y2=116 # text: "0D0002,030002,0D0402,030402,1B0003,=.0103,1B0403,=.0503,=y0002,=n0003," # item 1: BUTTON (0x04) enabled # bounds: x1=264 y1=216 x2=364 y2=236 # text: "Okay" # item 2: BUTTON (0x04) enabled # bounds: x1=12 y1=216 x2=112 y2=236 # text: "Cancel" # item 3: ICON (0x20) enabled # bounds: x1=8 y1=4 x2=40 y2=36 # ICON resource ID: 128 # item 4: TEXT (0x08) enabled # bounds: x1=52 y1=10 x2=282 y2=34 # text: "Customize Keys" # item 5: TEXT (0x08) enabled # bounds: x1=84 y1=43 x2=296 y2=69 # text: "Click on an action and press the key you wish to use for that action." # item 6: TEXT (0x08) enabled # bounds: x1=84 y1=80 x2=208 y2=94 # text: "Shoot:" # item 7: TEXT (0x08) enabled # bounds: x1=84 y1=97 x2=208 y2=111 # text: "Drop Bomb:" # item 8: TEXT (0x08) enabled # bounds: x1=84 y1=113 x2=208 y2=127 # text: "Activate Shields:" # item 9: TEXT (0x08) enabled # bounds: x1=224 y1=80 x2=300 y2=94 # text: "command" # item 10: TEXT (0x08) enabled # bounds: x1=224 y1=97 x2=300 y2=111 # text: "shift" # item 11: TEXT (0x08) enabled # bounds: x1=224 y1=113 x2=300 y2=127 # text: "space" # item 12: TEXT (0x88) disabled # bounds: x1=84 y1=141 x2=332 y2=197 # text: "Use the mouse to move and the mouse button to shoot.\nCommand-P, Escape or Tab will pause a game.\nCommand-A will abort a game." DITL_1004.txt # 10 entries # item 0: TEXT (0x88) disabled # bounds: x1=1271 y1=12 x2=1347 y2=38 # text: "0D0002,030002,0D0402,030402,1B0003,=.0103,1B0403,=.0503,=r0003,=a0002," # item 1: BUTTON (0x04) enabled # bounds: x1=234 y1=108 x2=336 y2=132 # text: "Okay" # item 2: BUTTON (0x04) enabled # bounds: x1=48 y1=108 x2=150 y2=132 # text: "Cancel" # item 3: ICON (0x20) enabled # bounds: x1=8 y1=4 x2=40 y2=36 # ICON resource ID: 128 # item 4: TEXT (0x08) enabled # bounds: x1=52 y1=10 x2=342 y2=34 # text: "Mouse Sensitivity" # item 5: TEXT (0x08) enabled # bounds: x1=52 y1=48 x2=364 y2=64 # text: "Use the slider to set sensitivity. (To the right is more sensitive)" # item 6: TEXT (0x08) enabled # bounds: x1=52 y1=76 x2=144 y2=90 # text: "Mouse Sensitivity:" # item 7: TEXT (0x08) enabled # bounds: x1=1152 y1=108 x2=1244 y2=122 # text: "" # item 8: CUSTOM (0x00) enabled # bounds: x1=156 y1=74 x2=284 y2=92 # data: "" # item 9: CUSTOM (0x00) enabled # bounds: x1=1156 y1=106 x2=1160 y2=124 # data: "" DITL_1010.txt # 7 entries # item 0: TEXT (0x08) enabled # bounds: x1=3 y1=8 x2=7 y2=32 # text: "0D0002,030002,0D0402,030402,1B0003,=.0103,1B0403,=.0503," # item 1: BUTTON (0x04) enabled # bounds: x1=264 y1=264 x2=364 y2=284 # text: "Okay" # item 2: BUTTON (0x04) enabled # bounds: x1=12 y1=264 x2=112 y2=284 # text: "Cancel" # item 3: ICON (0x20) enabled # bounds: x1=8 y1=4 x2=40 y2=36 # ICON resource ID: 128 # item 4: TEXT (0x08) enabled # bounds: x1=52 y1=10 x2=282 y2=34 # text: "Sound Volume" # item 5: CUSTOM (0x00) enabled # bounds: x1=176 y1=88 x2=204 y2=236 # data: "" # item 6: TEXT (0x88) disabled # bounds: x1=74 y1=44 x2=306 y2=76 # text: "Use the slider below to change the sound volume; higher is louder." DITL_2000.txt # 5 entries # item 0: TEXT (0x88) disabled # bounds: x1=1 y1=59 x2=2 y2=60 # text: "0D0002,030002,1B0002,0D0402,030402,1B0402," # item 1: BUTTON (0x04) enabled # bounds: x1=180 y1=134 x2=270 y2=158 # text: "Okay" # item 2: ICON (0x20) enabled # bounds: x1=8 y1=8 x2=40 y2=40 # ICON resource ID: 128 # item 3: TEXT (0x88) disabled # bounds: x1=52 y1=14 x2=220 y2=47 # text: "PegLeg for Kids Demo" # item 4: TEXT (0x88) disabled # bounds: x1=52 y1=53 x2=388 y2=125 # text: "Thank you for playing the PegLeg for Kids demo. The full version of PegLeg for Kids comes in the Kids Arcade Pak, and has more bad guys plus an infinite level of playing levels!"